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Magical Skull - 3D Textured Model

This is my exam project for my christmas session of my second year in video game animation in La Haute Ecole Albert Jacquard in Namur in Belgium. We needed to produce a 3D model of a skull and add a little touch of creativity following our tastes. I love Halloween, witches, gemstones, fantasy, … So, obviously, I made that!

I used ZBrush for the modelling of the skull and Maya for the rest. Thus, the textures were made with Substance 3D Painter. Everything was then put on Sketchfab.

Rendering in SketchFab from a perspective camera

Rendering in SketchFab from a perspective camera

Rendering in SketchFab from a side camera

Rendering in SketchFab from a side camera

Rendering in SketchFab from a side camera

Rendering in SketchFab from a side camera

Rendering in SketchFab